Making Fallout 1 and 2 Work Naturally With a Controller
How a request to play classic Fallout from a controller became native movement, camera control, remapping, a custom interface, and two tested Windows builds.
// Lab notebook
What I tried, what broke, and what I learned along the way.
How a request to play classic Fallout from a controller became native movement, camera control, remapping, a custom interface, and two tested Windows builds.
How an idea became DATA WRETCH: a Pip-Boy-green desktop pet named Cuppy that grows by safely eating unwanted files.
How a growing game library became a personal tracking app—and what I learned by building it with AI as a development partner.
What it meant to lead the vision, testing, iteration, and release of a PSX-inspired browser game while Claude handled implementation.
What I learned about Windows Server, PowerShell, and the value of getting outside my bubble at TechMentor x Cybersecurity Live! 2026 at Microsoft HQ.
How Respawn Labs went from an idea to a real website—and why I built it as a place to document games, technology, experiments, and everything I learn along the way.